Unique and mysterious enemy design has always been the strongest point of the Souls series of games developed by From Software. From the shambling hollows in Dark Souls to the Lovecraftian horrors in the Victorian Gothic Bloodborne, the creatures exist on the border between dreams and nightmares. This terrible creation came about after calling to mind the tentacle-faced monsters that stalk the streets of Yharnam.
This is also the first time I spent any effort drawing a background for one of my sketches. It's not great, but it makes the creature seem to exist in more of a 3D space.